Friday Night Fighters Update…
Yes, I still game.
Last night, the party wrapped up the whole “Chaos” subplot, facing down the current holder of the box, the white dragon named Frostmire (I used the stats for Rime out of the Draconomicon, in case you’re curious). We started around 8:30. We wrapped it up about 1ish (give or take).
It was a long fight. Frostmire kept recharging her Blizzard power and kept using it. At one point, she managed to effectively shut down the two melee characters with her Frightening Presence.
Our warlock, Enmai, moved into an area near the box that held Chaos which, unfortunately for her, had a..oh, I forget the name of the hazard..the chaos one..it’s level 26…entering an affected square with a magic item or casting a spell (y’know, like all the warlock powers) when in an affected square caused a nasty psychic damage/dazing attack. Out of teleportation abilities and Restrained, she pretty much kept having to suck up the chaos field’s effects every round when she used one of her warlock spells.
The warlord is awesome at high levels, handing out free attacks like they were candy.
I managed to take out Enmail (well, she helped to take herself out) and the warlord (who was able to use his Ring of the Phoenix) and pretty much everyone got bloodied and/or very low on hit points at one point or another. It might have been a nastier fight if I had managed to not roll 1s and 2s. A lot.
Also, 30 points of cold damage per round from her aura was nasty. I did keep forgetting to use Frostmire’s Fling ability (though I did manage to remember AND successfully use it once to knock one of the fighters away).
It was a fun (if time-consuming) battle. And I actually *like* high-level 4e play (as opposed to high-level 3.x play which sucked donkey balls).
Category: Gaming Reports, Posted By Nightchilde |
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